
<resource xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:datacite="http://datacite.org/schema/kernel-4" xmlns="http://namespace.openaire.eu/schema/oaire/" xsi:schemaLocation="http://namespace.openaire.eu/schema/oaire/ https://www.openaire.eu/schema/repo-lit/4.0/openaire.xsd">
  
<datacite:identifier identifierType="URL">https://phaidra.bibliothek.uni-ak.ac.at/o:74550</datacite:identifier>

  
<datacite:titles>
  
<datacite:title>I think it was Nervous too : Moving with Robots</datacite:title>

  
</datacite:titles>

  
<datacite:creators>
  
<datacite:creator>
  
<datacite:creatorName nameType="Personal">Hajek, Theresa</datacite:creatorName>

  
<datacite:givenName>Theresa</datacite:givenName>

  
<datacite:familyName>Hajek</datacite:familyName>

  
</datacite:creator>

  
</datacite:creators>

  
<datacite:contributors>
  
<datacite:contributor contributorType="Other">
  
<datacite:contributorName nameType="Personal">Widrich, Virgil</datacite:contributorName>

  
<datacite:givenName>Virgil</datacite:givenName>

  
<datacite:familyName>Widrich</datacite:familyName>

  
</datacite:contributor>

  
</datacite:contributors>

  
<resourceType resourceTypeGeneral="literature" uri="http://purl.org/coar/resource_type/c_18cf">text</resourceType>

  
<fundingReferences>
  
<fundingReference></fundingReference>

  
</fundingReferences>

  
<dc:language>eng</dc:language>

  
<dc:description xml:lang="en">The objective of the following work is the making of a human-robot experience, with a focus
on the bodily connection to robots in a movement scenario. I propose an artistic exploration of
the dynamic between humans and machines, investigating bodily sensations in human-robot
interactions (HRI). The artistic research project was realized in cooperation with the Creative
Robotics Lab, Linz to produce a movement experiment, that enables a real-time human robot
experience. Bodily sensation mapping (BSM) was used as a self-reporting tool to assess
physical and emotional experiences humans have when engaging with robots. To begin with,
experiments were carried out, in which participants were invited to interact with a robot and
later asked to draw their bodily sensations in a body silhouette. Through BSM data was
collected and translated by dancers into a movement score, resulting in a choreography. This
creates a circular process where actors, humans and robots, influence each other. Robots’
motion design is inspired by human physique as to imitate the efficiency of natural movement.
Dance offers the possibility to explore movement scenarios beyond that. Performative
approaches function as an expression of an interaction. The outcome of the project is an
installation, showing the results of the movement experiments, with a live demonstration of the
movement score that was generated through the process.</dc:description>

  
<datacite:subjects>
  
<datacite:subject xml:lang="en">Robotics</datacite:subject>

  
<datacite:subject xml:lang="en">Body Sensation Mapping</datacite:subject>

  
<datacite:subject xml:lang="en">Dance</datacite:subject>

  
</datacite:subjects>

  
<licenseCondition uri="http://rightsstatements.org/vocab/InC/1.0/">http://rightsstatements.org/vocab/InC/1.0/</licenseCondition>

  
<file mimeType="application/pdf" objectType="fulltext">https://phaidra.bibliothek.uni-ak.ac.at/api/object/o:74550/download</file>

  
<dc:format>application/pdf</dc:format>

  
<datacite:sizes>
  
<datacite:size>15.44 MB</datacite:size>

  
</datacite:sizes>

  
<datacite:dates>
  
<datacite:date dateType="Issued">2025</datacite:date>

  
</datacite:dates>

  
</resource>


