Title (en)
The Land Of Bearing Shapes
Language
English
Description (en)
The Land of Bearing Shapes is neither entirely fictional nor real. This work is a sample of one kind of digital world, with its laws and rules taken from the 3d world. Its construction however is based on my personal observations of matter, emotions, behaviors and games. In the Land of Bearing Shapes, everything is already transformed into polygon meshes, though it might have once been built from NURBS. Meshes can be modified, transformed and moved, but can not be changed in their root, reason or concept. Each operation, on each face, vertex and edge, has a performance cost and is calculated proportionally. Nothing comes for free, for elements existing as meshes.
Description (en)
The Land of Bearing Shapes is neither entirely fictional nor real. This work is a sample of one kind of digital world, with its laws and rules taken from the 3d world. Its construction however is based on my personal observations of matter, emotions, behaviors and games. In the Land of Bearing Shapes, everything is already transformed into polygon meshes, though it might have once been built from NURBS. Meshes can be modified, transformed and moved, but can not be changed in their root, reason or concept. Each operation, on each face, vertex and edge, has a performance cost and is calculated proportionally. Nothing comes for free, for elements existing as meshes.
AC-Number
Author of the digital object
Agnieszka Zagraba
Degree supervisor
Liz Haas
Degree supervisor
Luzius Bernhard
Degree grantor
Liz Haas
Luzius Bernhard
Adviser
Liz Haas
Author of the digital object
Licence Selected
Type of publication
other
Date of approbation period
2024-06-23
Additional allocation
Schriftlicher Teil der künstlerischen Abschlussarbeit
Pages or Volume
100